Tuesday, April 14, 2009

Further Cost Reduction Techniques: Distributed Real-Time Development

Its funny how the world is round. In our experience, past trends tend to find their way current. One of us just returned from the Spring CLO Symposium. There were two clear themes.

1. Times are tough (as if we have to say this)
2. People want to re-explore distributed learning

The first point was driven into the ground, dug back up, and driven multiple times in a formal manner. In other words, this was the topic of almost all the presentations. The second point was a much stronger, but far more informal theme (informal chit chat with people).

After talking with very seasoned CLOs or development managers, it was clear companies want to reinvestigate the ability to conduct customized training over a distance. We’re not talking about e-learning, but more team oriented, real-time, applicable development (challenging to say the least).

Thankfully, this is something we’ve been working on for the past several months. The ability to deliver a customized simulation experience without the exceptionally high cost of travel. We’re at a point where we’ve experimented with the solution and it seems to be working. By partnering with Adobe, we can delivery real time simulation collaboration and video within 1 program.

DistributedSimSnap

We’ll post more details soon on the main web site once the final details are ironed out. We just wanted to share this with others since its at a point where it’s going to become a solution.

UPDATE: Timing is everything. The WSJ published an article today about the need for distributed learning - http://online.wsj.com/article/SB123974778994418393.html